Patch Notes - December 12th, 2024
Read on for the bug fixes that arrive in The Texas Chain Saw Massacre, alongside our newest characters and map!
Our December 12th, 2024 patch will start rolling out across consoles and PC at roughly 8AM EDT. This patch will also include the release of our newest characters, Wyatt and Bones. Read all about them in our latest Community Hub Post! We are excited for players to hop on and play the brand new Graveyard map!
Players who have a Content Pass will automatically unlock Wyatt and Bones. They will be $9.99 USD each for non-Content Pass holders.
Lastly, players can look forward to the ‘Rush Week’ Winter Holiday and Homecoming Pack.
PATCH NOTES
Changed: Base Game - Nancy’s Barbed Wire
Other Family members can now walk through Nancy’s barbed wire without breaking them
Changed: Base Game - Sliding Doors Noise Revert
We have reverted the VFX following Victims that made its way to the live build in a previous patch
Noise Pings will no longer follow Victims after they open a Sliding Door
Changed: Base Game - Incorrect Loading Tip
We changed the loading tip that stated that Leatherface was the only Family member able to break barricades
It will now read as, “Leatherface, Hands and Bones are the only Family Members who can destroy obstacles.”
Bones can break barricades inadvertently with a well placed Gore Bomb
Changed: ‘Rush Week’ - Private Matches
Players can now play ‘Rush Week’ in private matches
You will be able to use lobby invite codes
You can play solo with no set minimum amount of players needed to launch a private ‘Rush Week’ match
Players can assign someone to play as Johnny via the player list
Note: this can ONLY be done in private matches
Changed: ‘Rush Week’ - Johnny Level 3
We have added back Johnny’s speed increase at Level 3
Now, Johnny at Level 3 has a speed increase and doors slammed on him will break
Tuned: Base Game - Hands’ Ability Tree
We have adjusted the ‘Reduce Ripstall Cooldown’ Level 2 of Hands’ Ability Tree from 40% to 30%
Tuned: Base Game - Nancy’s Barbed Wire Removal Time
We have reduced the time it takes for Nancy to remove a Barbed Wire Trap that she’s placed from 5 seconds to 3.5 seconds
Tuned: Base Game - Nancy’s Trap Placement Time
We have reduced the time it takes for Nancy to set her Barbed Wire Traps from 10 seconds to 7 seconds
Nancy Mains rise up
Fixed: Base Game - Nancy Ability Upgrades Stacking
Nancy’s Ability upgrade Level 1 and Level 2 ‘Quicker Recharge Rate’ were incorrectly stacking, despite descriptions stating they do not
Fixed: Base Game - Victim Endurance
We have fixed an issue where Victim Endurance was not scaling correctly with the amount of Attribute Points put into the Attribute
When adding Attribute Points into Victim Endurance, this will now impact the intended total stamina capacity, along with stamina drain while ‘Dashing or Sprinting’ and stamina regeneration
Fixed: Base Game - Victims Permanently Highlighted
Our team has resolved an issue where Victims would become permanently highlighted to Family Members after being detected by Grandpa’s Sonar
Fixed: Base Game - Execution Pack 4 Cameras
Cameras have improved for Execution Pack 4
Fixed: Base Game - ‘Security Pins’
We have fixed an issue where ‘Security Pins’ was stacking the difficulty of the lock pick minigame
Fixed: Base Game - ‘Wireframe’
‘Wireframe’ will now function as intended and activate when a player traverses through either a gap and a crawl space
Fixed: Base Game - ‘No Sell’ Perk
An issue has been resolved where the perk ‘No Sell’ would not lose charges and become active for the duration of the match
Fixed: Base Game - Sissy Perk - ‘Linger’
The team has fixed an issue with Sissy’s Perk, ‘Linger’ at Level 3 where the blown poison cloud particle effects didn’t scale appropriately
Fixed: Base Game - ‘Clear Eyes’ Perk
We have fixed an issue where Generators and Car Batteries that were poisoned by Sissy were not highlighted for Victim players who had the perk, ‘Clear Eyes’ equipped
Fixed: Base Game - Hands’ Barge Attack
We have resolved an issue where Hands players would become non-functional after performing his Barge with depleted stamina
Fixed: Base Game - Shared Lock Pick Minigame Progress
We have resolved an issue where Lock Pick minigame progress was not accurate when progression was shared across two or more players
Fixed: Base Game - Victim Well Teleportation
We have fixed an issue where Victim players would teleport when being incapacitated after performing the jumping down a well animation
Fixed: Base Game - Native Invite Errors
The issue where a player could not join a lobby after accepting a native invite without the game open or on the initial start screen has been fixed
Players who accepted a native invite and would get stuck in an infinite loading screen will no longer have this issue
Fixed: Base Game - Native Invite on Start Screen Error
There was an issue where if a player accepted a native invite while on the start screen, they would not be taken to the lobby until they hit the play button
Now, players will be automatically transferred to the correct lobby
Fixed: Base Game - View Prompt on DLC
We fixed an issue where the view prompt on DLC would not open the tutorials in full screen
Fixed: Base Game - Leatherface UI
The prompts for Leatherface to “Rev Chainsaw” and “Stop Chainsaw” were not displaying correctly
These prompts are now correct when Leatherface starts his chainsaw
Fixed: Base Game - Bone Scrap Required UI
We have fixed an issue where players would see “Requires Bone Scrap” prompt when a set of bone charms had already been cut down
Fixed: Base Game - Wound Marks
Fixed an issue where wound marks were not appearing correctly on characters with the Summertime Outfit Pack equipped
Fixed: Base Game - Sissy Dialogue Subtitles
The subtitles for Sissy’s dialogue were too small
Fixed: Base Game - Burst Out Interaction Prompt
An issue has been fixed where Victims would not always see the prompt to burst out when in hiding spots
Fixed: Base Game - Localization
We have updated and added correct language localization for the following
Maria Level 99 Blackout Cosmetic outfit name
Leland Outfit Pack II outfit names
Sonny Outfit Pack II outfit names
Various Connie Outfit names
Sissy’s ‘Wildflower’ Outfit
Sissy’s ‘Ivy’ Outfit
Sissy’s ‘Bride’ Outfit
Cook's Fill 'Er Up Outfit
Johnny’s ‘Shirtless‘ Outfit
Various Ana Outfit names
Weapon Skins for Family
Leatherface’s ‘Leg Day’ Execution
‘Unique’ Perk title and description
Gas Station - Storm map name
Fixed: Base Game - Family House Texture
We have fixed instances where incorrect or placeholder textures were present on the ground
Fixed: Base Game - Water Puddles Triggering
An issue has been fixed where Danny would trigger water puddles at incorrect ranges
Fixed: Base Game - Gas Station Collision
Victims could become partially stuck after interacting with a crawl space in the West Cell area
Fixed: Base Game - Character Model Disappearing
The team has fixed an issue where a player’s character model would disappear when they adjusted their camera
Fixed: Base Game - Family Stuck at Valve Exit
We have fixed a bug where Family players could become temporarily stuck upon crossing the Valve Exit
Fixed: Base Game - Grandpa’s Sonar When ‘Sweet Talked’ by Maria
We have fixed some inconsistencies where Family players would still be highlighted by Grandpa’s Sonar from being ‘Sweet Talked’ by Maria.
For newer players, this is how Grandpa’s Levels work
Levels 1-3: Sonar highlights players moving around not in bushes and shadows
Level 4: Sonar highlights players moving regardless of hiding status
Level 5: No place to hide!!
Fixed: Base Game - Abandoned Mill Lobby UI
We have updated the text, ‘Abandoned Mill - Dusk’ Lobby UI to reflect the correct text
Fixed: Base Game - Family Softlocked While Traversing
We have fixed a bug where Hitchhiker and Sissy fell over and became softlocked when they traversed through a gap or crawl space
Fixed: ‘Rush Week’ - Game Crashes
We have resolved an issue where matches would crash when Johnny pulled out a Sorority girl from the car while calling the police
We have fixed an issue where players could experience a title crash if they simultaneously attempted to leave the car while also attempting to call the police
Fixed: ‘Rush Week’ - Lobbies
The issue that caused players to experience prolonged wait times for a lobby to refill if a player left the lobby has been resolved
Fixed: ‘Rush Week’ - Environment Not Rendering for Johnny
The team has fixed an issue where the lobby floor was not rendering for Johnny players when they entered the sorority house quickly
Fixed: ‘Rush Week’ - Devil Costume Textures
We fixed the bug that was causing the Sorority Girl Devil Costume to have incorrect textures
Fixed: ‘Rush Week’ - Call Police Prompt
We have fixed an issue where the prompt to call the police would not appear for a few seconds after a Sorority Girl reentered the car
Fixed: ‘Rush Week’ - Blood Splatters
An issue has been fixed where blood was not present on Sorority Girls who took damage while wearing the Pajamas outfit
Fixed: ‘Rush Week’ - Johnny’s Aura
Spectators were incorrectly seeing Johnny’s aura for the duration of the match
We have also resolved an issue where Johnny’s aura was visible during minigames
Fixed: ‘Rush Week’ - Lobby UI
Text which read “NEXT MATCH IN:” would appear in black instead of white
Another issue we fixed was Johnny’s Shirtless Outfit briefly appearing when opening the Customization tab
Fixed: ‘Rush Week’ - Localization
Fusebox instructions have been localized in available languages
We’ve updated language localization for the customization tab when in Private Matches
Fixed: ‘Rush Week’ - Cosmetic Selection
We fixed a bug that caused players to load into a ‘Rush Week’ match without their selected cosmetic
Fixed: Private Matches - Failed Dialogue Triggers
Resolved an issue in private matches where certain voice lines would not trigger for both Family and Victims
Fixed: Private Matches - Gallows VO Triggers
We fixed the bug where no voice lines would trigger after a Victim approaches the Gallows
Fixed: Private Matches - Victim Status Portraits
An issue has been fixed where Host players were unable to see Victim Status Portraits when other Victims died or escaped
For any existing or persistent issues, please use the support site.
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